Project IGI 2 Covert Strike
Description:
I.G.I.2: Covert Strike is a computer
Game developed by Innerloop Studios and released by Codemasters in 2003.
The game is a stealth-based first person shooter. It is the sequel to
Innerloop's Project I.G.I 1 I'm Going In. The original, published by
Eidos Interactive, offered only single player play. Chris Ryan, a former
Special Air Service operative best known for being the lone successful
escapee of Bravo Two Zero, served as a consultant to the Game. The box
art is similar to the poster for GoldenEye.
The game's plot features a rogue Chinese
General, "Wu Xing" as the primary antagonist. Xing orchestrates various
events (such as armed robbery of advanced prototype technology from the
Russian mafia) in order to get Electromagnetic pulse (EMP) weaponry on a
space rocket that he has lunch control over. At the end of the game,
the protagonist David Jones is finally able to defeat him and stop the
lunch.
Missions and Storyline
The game is divided into missions, and
the story is presented in cut scenes, shown before and after every
mission, with animated characters rendered in real-time and pre-recorded
speech. This approach is similar to other games in this genre, which
don't rely on Video, instead providing a comparable quality of visual
and dramatic appeal, reusing the same in-game 3d engine for cut scene
rendering.
Straight-forward tactics are not
encouraged, with stealthy and covert movement giving the player a better
rating, rank and chance of survival, with the highest attainable
ranking entitled David Jones. Multiple paths exist for every mission,
with the most obvious and daunting being a noisy gun-fight, because in
every mission Jones is outnumbered anywhere from 20-1 up to 50-1. Every
mission presents an opportunity for large groups of enemies to be
bypassed or sneaked past, undiscovered. Certain missions even require
entire operations to be carried out undetected, i.e. without giving
enemies a chance to sound the alarm, as the name Covert Strike suggests.
At the start of a new game, a difficulty
level can be chosen, changing the number of bullets Jones takes before
dying, the intelligence of the enemy and group AI, and the number of
save-games available.
System Requirements:
Windows 95/98/ME/2000/XP;
DirectX 8.1; 450MHz
CPU; 128MB
RAM; 16-bit
Direct Sound compliant sound card;
Compatible 3D graphics card with 16MB
RAM; 8X CD-ROM; 800MB HD space.
Screenshots
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